If you got most of the notes but missed a few here and there, you’ll get through fine. Unlike other rhythm games I’ve played, which require near perfect plays in order to progress (even on their equivalent easy settings), this game was very forgiving when it came to scoring. To the point, the game has a wide margin for “good enough” on passing the various games. I’d failed twice and one of the characters said something like “this game is for fun and we don’t want you to get fed up so just take a pass on this." I’m sure that certain purists will not take kindly to this sort of handholding, but I definitely appreciated it. Just when it seemed like I’d be doomed to figure it out over the next hour, reprieve came from the game itself. The very first of these gates presents a coin flipping game that I simply could not get the hang of.
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